Classes
Every account starts with one class. The rest are earned, mostly by beating gate bosses, and each appears here the first time anyone unlocks it. No shortcuts, and none for sale.

Healer · Faith
Cleric
A devout healer who mends wounds, purges curses and smites the wicked with holy fire. Spends Faith to keep the party standing.

Damage · Mana
Mage
A scholar of fire, frost and the arcane. Fragile, but nothing in the realm hits harder or melts groups faster. Spends Mana, which slowly regenerates.

Tank · Faith
Paladin
A holy knight who shields allies with light and holds the line. Auras strengthen the whole party. Builds Faith by taking hits and spends it on shields, heals and judgment.

Damage · Mana
Ranger
A patient hunter who never travels alone. Marks prey for the kill while a loyal wolf does the close-up work. Spends Focus, drawn from Mana, which comes back steadily.

Damage · Combo points
Rogue
A knife in the dark. Every hit builds a combo point, and finishers spend them all at once for a blow that scales with each point. Slips out of harm's way with Evasion, and out of sight with Vanish.

Damage · Mana
Warlock
A scholar of forbidden pacts who made some unwise friends. Summons demons to stand in the way and curses anything that gets past them. Spends Mana.

Tank · Rage
Warrior
A shield-bearing bulwark who grows angrier with every blow. Builds Rage by dealing and taking damage, then spends it to protect allies and crush foes.
Undiscovered
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Nobody has unlocked this class yet. The road is open.