Shadow Bolt
Starter moveA bolt of cold shadow. Free to cast, and nobody enjoys being hit by it.
- Deals 100% MAG shadow damage to one enemy.
Free · Cooldown: None · Target: one enemy

Damage · Mana
First seen by Maximilian (Anacott) ·
Unlocked by beating The Amnesiac Juggernaut in Willfell.
A scholar of the dead who makes them useful again. Raises skeletons to stand in the way and drains the life out of anything that gets past them. Spends Mana.
| Level | HP | ATK | MAG | DEF | SPD | Crit |
|---|---|---|---|---|---|---|
| 1 | 150 | 5 | 18 | 9 | 10 | 6% |
| 5 | 188 | 6 | 24 | 13 | 11 | 6% |
| 10 | 236 | 8 | 32 | 19 | 13 | 6% |
| 20 | 331 | 11 | 47 | 30 | 16 | 6% |
| 30 | 426 | 14 | 62 | 41 | 19 | 6% |
| 40 | 521 | 17 | 77 | 52 | 22 | 6% |
| 60 | 711 | 23 | 107 | 74 | 28 | 6% |
| 80 | 901 | 29 | 137 | 96 | 34 | 6% |
A Necromancer carries 4 moves. A new one knows its starter moves and learns the rest by levelling, at the same level for every Necromancer. A new move can take a free slot or replace one you forget. Change which 4 you carry at the move tutor in town.
| Level | Move | Cost | Cooldown |
|---|---|---|---|
| 1 | Shadow Bolt | Free | None |
| 1 | Immolate | 20 Mana | 2 turns |
| 1 | Raise Skeleton | 20 Mana | 2 turns |
| 1 | Bone Armor | 20 Mana | 3 turns |
| 3 | Drain Life | 25 Mana | 1 turn |
| 7 | Curse of Agony | 15 Mana | 2 turns |
| 11 | Withering Touch | 15 Mana | 2 turns |
| 17 | Corpse Explosion | 35 Mana | 3 turns |
| 25 | Soul Harvest | 40 Mana | 4 turns |
| 31 | Blight | 40 Mana | 3 turns |
| 38 | Necrotic Shroud | 40 Mana | 6 turns |
| 45 | Unholy Frenzy | 25 Mana | 5 turns |
| 52 | Deathbolt | 50 Mana | 4 turns |
| 60 | Raise Bone Golem | 40 Mana | 5 turns |
| 68 | Curse of Ruin | 35 Mana | 5 turns |
| 77 | Requiem | 70 Mana | 6 turns |
A bolt of cold shadow. Free to cast, and nobody enjoys being hit by it.
Free · Cooldown: None · Target: one enemy
Set the target alight with fel fire, then let it burn for 3 turns.
20 Mana · Cooldown: 2 turns · Target: one enemy
Raise a skeleton to fight for 5 turns. Two at most; a third call refreshes the oldest.
20 Mana · Cooldown: 2 turns · Target: self
Wrap yourself in borrowed bones. They absorb damage until they break.
20 Mana · Cooldown: 3 turns · Target: self
Pull the life out of the target and keep half of it.
25 Mana · Cooldown: 1 turn · Target: one enemy
A curse that bites at once, then eats at the target for 3 turns.
15 Mana · Cooldown: 2 turns · Target: one enemy
The target weakens and slows for 2 turns. Age comes for everyone, just faster.
15 Mana · Cooldown: 2 turns · Target: one enemy
Every enemy takes shadow damage. It is not polite, but it is effective.
35 Mana · Cooldown: 3 turns · Target: all enemies
Drain every enemy at once and keep a third of what you take.
40 Mana · Cooldown: 4 turns · Target: all enemies
A creeping rot on every enemy. A small hit now, then poison for 4 turns.
40 Mana · Cooldown: 3 turns · Target: all enemies
A cloak of grave-dust. It absorbs damage and you take less of what is left for 2 turns.
40 Mana · Cooldown: 6 turns · Target: self
Whip yourself and your minions into a fury. Everyone hits harder for 3 turns.
25 Mana · Cooldown: 5 turns · Target: all allies
A single, expensive bolt of shadow. You keep a third of the damage as health.
50 Mana · Cooldown: 4 turns · Target: one enemy
Stack a great many bones into one very patient guard. It draws attacks and lasts 6 turns.
40 Mana · Cooldown: 5 turns · Target: self
A thorough curse. The target is poisoned for 4 turns, takes more damage and deals less for 2.
35 Mana · Cooldown: 5 turns · Target: one enemy
A hymn for every enemy in the room. They take shadow damage and weaken for 2 turns, and you keep a quarter of what lands.
70 Mana · Cooldown: 6 turns · Target: all enemies
Passive nodes in 3 branches, bought with points from level 10. Row 2 opens at 4 points in a branch and the capstone at 9. A tweak to a move you haven't learned yet does nothing until you learn it. The talents guide has the rules.
Curses that take their time.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown capstone
Row 3. Nobody has learned it yet.
Why fight when the dead will do it for you.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown capstone
Row 3. Nobody has learned it yet.
Magic that leaves a mark on the landscape.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown capstone
Row 3. Nobody has learned it yet.
No level teaches these. A won fight has a slim chance to teach one, best against elites and gate bosses. 0 of 1 found so far.
Nobody has learned it yet. Be the first and it gets a name here.