Life skills
Life skills belong to your account, not your character. Their levels survive death. The materials, food and gear they produce belong to the character and are lost when it dies.
The skills
| Skill | Kind | Discovered |
|---|---|---|
| Mining | Gathering | 0 of 6 materials |
| Woodcutting | Gathering | 0 of 5 materials |
| Herbalism | Gathering | 0 of 5 materials |
| Fishing | Gathering | 0 of 5 materials |
| Blacksmithing | Crafting | 0 of 8 recipes |
| Alchemy | Crafting | 0 of 6 recipes |
| Cooking | Crafting | 0 of 4 recipes |
Each gather costs 3 stamina, and all four gathering skills share one 60-second cooldown.
Levelling
Skills run from 1 to 100. Each skill-up is worth 10 XP, and each level costs more than the last. Taking a skill from 1 to 100 takes about 757 skill-ups. Legacy tree nodes can raise the XP per skill-up.
| At level | XP to the next level | Skill-ups |
|---|---|---|
| 1 | 10 | 1 |
| 10 | 12 | 2 |
| 25 | 23 | 3 |
| 50 | 60 | 6 |
| 75 | 123 | 13 |
| 99 | 206 | 21 |
Skill-up colours
Every recipe and gathering spot has a required level. The further your skill is above it, the less likely each attempt is to give a skill-up.
| Colour | Levels above the requirement | Crafting | Gathering |
|---|---|---|---|
| Orange | 0 to 9 | 100% | 100% |
| Yellow | 10 to 19 | 75% | 50% |
| Green | 20 to 29 | 50% | 25% |
| Gray | 30 or more | 0% | 0% |