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Parties

Parties of 2 to 4 players can run any expedition together. The rules below come straight from the game.

Who can join

Members must be in the same city and within a level range of the leader. The range widens as the leader levels up.

Leader levelMembers can be level
51 to 10
103 to 17
209 to 31
3018 to 42
4531 to 59
6043 to 77

Turns

Each player has 1 minute to act. If you don't act in time, the autopilot plays your turn.

XP split

Party sizeGroup bonusGate boss HP
2×1×1.6
3×1.166×2.2
4×1.3×2.8

Gate bosses gain HP for every member after the first. Their damage stays the same.

Worked example

Three players at levels 10, 12, 13 kill two level 12 enemies. Base XP comes from the level 13 member: 92. With the group bonus of ×1.166, each member gets that times their level out of 35.

Member levelParty XPSolo XP for the same kills
1031116
1237106
134092

Enemies at level 7 or below are gray to a level 13 player, so any party with a level 13 member gets no XP from them.

Loot

Going down

A member who hits 0 HP in a party fight is downed, not dead. What happens next depends on how the fight ends: