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RPG Thunder
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Guides

How to play

The rules of the game, in the order you'll need them. None of this is a spoiler: the guides explain how things work and link to the reference pages for the specifics players have found. Reading them first is optional. So is surviving.

  1. Getting startedWhat RPG Thunder is, where to play it and your first hour.
  2. How a run worksTown and expeditions, the route map, camps, retreats and gate bosses.
  3. Combat basicsTurn order, intents, abilities, Guard, items, fleeing and the suggested move.
  4. Life, death and heirsWhat you lose when you die, what you keep and who carries on. Required reading, eventually.
  5. Class mechanicsRage, mana, faith, combo points, marks, auras, summons and forms.
  6. TalentsPoints from level 10, three branches, the capstone and what a reset costs.
  7. CosmeticsThemes, card styles, frames and titles. Looks only, never power.
  8. Settings and accessibilityMotion, sound, keyboard play and how the game fits inside Discord.
  9. FAQShort answers to the questions everyone asks, usually right after dying.