How to play
Happenings
Now and then the bot posts a happening in your server's game channel. It stays open for 15 minutes. Everyone who joins gets the same reward, and the reward grows with every person who joins.
Joining
- In Discord, press Join on the post. The post updates with who's in, the tier you've reached and how many more the next tier needs.
- In the app, the happening in your home server (the last server you played in) shows at the top of town, with the same Join.
- Joining is free and takes no energy. Nothing is paid until it closes, and then everyone who joined gets the same reward.
- Players with no home server, such as web accounts, share one happening of their own in the app.
Tiers: bring people
Each happening has four tiers. The joiners each tier needs depend on how many people played in your server in the last 7 days, so a small server can still reach the top tier. A tier never asks for more than 10 people.
| Active players | Tier 1 | Tier 2 | Tier 3 | Tier 4 |
|---|---|---|---|---|
| 1 | 1 | 1 | 2 | 3 |
| 3 | 1 | 1 | 2 | 3 |
| 10 | 1 | 3 | 6 | 9 |
| 30 | 1 | 4 | 7 | 10 |
What can happen
- A rich vein: gathers on your own city's table, as if you had gathered them yourself, skill-ups and rare finds included. Tier 1 to 4 pay 1 mining gather, 2 mining gathers, 3 mining gathers, 4 mining gathers.
- A fallen stand: gathers on your own city's table, as if you had gathered them yourself, skill-ups and rare finds included. Tier 1 to 4 pay 1 woodcutting gather, 2 woodcutting gathers, 3 woodcutting gathers, 4 woodcutting gathers.
- A meadow bloom: gathers on your own city's table, as if you had gathered them yourself, skill-ups and rare finds included. Tier 1 to 4 pay 1 herbalism gather, 2 herbalism gathers, 3 herbalism gathers, 4 herbalism gathers.
- A fish run: gathers on your own city's table, as if you had gathered them yourself, skill-ups and rare finds included. Tier 1 to 4 pay 1 fishing gather, 2 fishing gathers, 3 fishing gathers, 4 fishing gathers.
- A stray creature: shards for everyone who joined. Tier 1 to 4 pay 3 shards, 5 shards, 8 shards, 12 shards. At tier 4, each joiner also has a 20% chance at an egg.
- A campfire: bonus energy, from the happenings share of your daily bonus pool. Tier 1 to 4 pay 5 energy, 10 energy, 15 energy, 20 energy.
When they happen
- The busier your server is with the game, the sooner the next one. A quiet server waits about 4 hours between happenings, a busy one about 45 minutes.
- At most 10 in a server a day (UTC).
- A server where nobody has played in 7 days gets none.
- Happenings post in the channel set with
/setup game. A server manager can turn them off with/setup happenings state:off, and back on withstate:on. - Want a ping? Turn on Happening in notifications.