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Damage · Combo points

Rogue

First seen by Edric (Anacott) ·

Unlocked by beating The Blue-Flame Wight in Ingtonmurk.

A knife in the dark. Every hit builds a combo point, and finishers spend them all at once for a blow that scales with each point. Slips out of harm's way with Evasion, and out of sight with Vanish.

Combo points

  • Starts at 0 of 5, and gains 0 at the start of each turn.
  • Gains 1 when dealing damage with a direct hit.

Stats at level 1

HP
220
ATK
20
MAG
3
DEF
10
SPD
10
Crit
10%

By level

LevelHPATKMAGDEFSPDCrit
1220203101010%
5256254151110%
10301325201110%
20391467321310%
30481599431410%
405717311551610%
6075110015781910%
80931127191012210%

Moves

A Rogue carries 4 moves. A new one knows its starter moves and learns the rest by levelling, at the same level for every Rogue. A new move can take a free slot or replace one you forget. Change which 4 you carry at the move tutor in town.

LevelMoveCostCooldown
1Sinister StrikeFreeNone
1Eviscerate1 Combo pointsNone
1EvadeFree4 turns
2Rupture1 Combo points1 turn
3Vanish1 Combo points4 turns
6BackstabFree2 turns
10Crippling PoisonFree2 turns
14GougeFree3 turns
23Fan of KnivesFree2 turns
28Smoke BombFree5 turns
36HemorrhageFree3 turns
44Recuperate1 Combo points4 turns
50Blade Flurry1 Combo points2 turns
59GarroteFree3 turns
67Cloak and DaggerFree6 turns
77Assassinate1 Combo points4 turns

Sinister Strike

Starter move

A quick, dirty strike. Builds a combo point.

  • Deals 90% ATK physical damage to one enemy.

Free · Cooldown: None · Target: one enemy

Eviscerate

Starter move

Finisher. Spends every combo point on one brutal cut that grows with each point.

  • Deals 80% ATK (+100% per resource spent) physical damage to one enemy.

1 Combo points · Cooldown: None · Target: one enemy

Evade

Starter move

A feint that slips you out of reach. A light hit, then for the next enemy turn direct hits have a 40% chance to miss you.

  • Deals 70% ATK physical damage to one enemy.
  • Applies Evasion to self for 2 turns.

Free · Cooldown: 4 turns · Target: one enemy

Rupture

Level 2

Finisher. Opens a wound that bleeds for 4 turns, harder with each combo point.

  • Deals 30% ATK (+40% per resource spent) physical damage to one enemy.
  • Applies Bleed to one enemy for 4 turns (20% ATK (+40% per resource spent) per turn).

1 Combo points · Cooldown: 1 turn · Target: one enemy

Vanish

Level 3

Spend a combo point to slip out of sight. The next attack against you misses, for certain, and your next damaging move hits 50% harder. Nobody can read a heavy attack they can't find.

  • Applies Vanish to self for 2 turns.
  • Applies Ambush to self for 2 turns.

1 Combo points · Cooldown: 4 turns · Target: self

Backstab

Level 6

A precise stab between the ribs. Builds a combo point.

  • Deals 130% ATK physical damage to one enemy.

Free · Cooldown: 2 turns · Target: one enemy

Crippling Poison

Level 10

A poisoned cut that slows the target and poisons it for 3 turns.

  • Deals 50% ATK physical damage to one enemy.
  • Applies Poison to one enemy for 3 turns (25% ATK per turn).
  • Applies Slow to one enemy for 2 turns.

Free · Cooldown: 2 turns · Target: one enemy

Gouge

Level 14

A jab at the eyes with a chance to stun the target for a turn.

  • Deals 60% ATK physical damage to one enemy.
  • 50% chance to apply Stun to one enemy for 1 turn.

Free · Cooldown: 3 turns · Target: one enemy

Fan of Knives

Level 23

Throw knives at every enemy. Builds a combo point per hit.

  • Deals 55% ATK physical damage to all enemies.

Free · Cooldown: 2 turns · Target: all enemies

Smoke Bomb

Level 28

Drop a smoke bomb and step out of it. Direct hits may miss you and every enemy hits softer for 2 turns.

  • Applies Evasion to self for 2 turns.
  • Applies Weak to all enemies for 2 turns.

Free · Cooldown: 5 turns · Target: self

Hemorrhage

Level 36

A deep cut that opens the target up. It takes more damage for 2 turns. Builds a combo point.

  • Deals 100% ATK physical damage to one enemy.
  • Applies Vulnerable to one enemy for 2 turns.

Free · Cooldown: 3 turns · Target: one enemy

Recuperate

Level 44

Finisher. Spends every combo point to patch yourself up, healing more with each point.

  • Heals self for 5% of own max HP (+100% per resource spent).

1 Combo points · Cooldown: 4 turns · Target: self

Blade Flurry

Level 50

Finisher. Spends every combo point on a storm of blades that hits every enemy, harder with each point.

  • Deals 50% ATK (+60% per resource spent) physical damage to all enemies.

1 Combo points · Cooldown: 2 turns · Target: all enemies

Garrote

Level 59

A wire around the throat. A light hit, then the target bleeds for 4 turns. Builds a combo point.

  • Deals 70% ATK physical damage to one enemy.
  • Applies Bleed to one enemy for 4 turns (25% ATK per turn).

Free · Cooldown: 3 turns · Target: one enemy

Cloak and Dagger

Level 67

Slip behind the target. Gain a combo point and your next damaging move hits 50% harder.

  • Applies Ambush to self for 2 turns.
  • Restores 1 resource to self.

Free · Cooldown: 6 turns · Target: self

Assassinate

Level 77

Finisher. Spends every combo point on the cut the whole career was for, then leaves the target exposed for 2 turns.

  • Deals 85% ATK (+105% per resource spent) physical damage to one enemy.
  • Applies Vulnerable to one enemy for 2 turns.

1 Combo points · Cooldown: 4 turns · Target: one enemy

Talents

Passive nodes in 3 branches, bought with points from level 10. Row 2 opens at 4 points in a branch and the capstone at 9. A tweak to a move you haven't learned yet does nothing until you learn it. The talents guide has the rules.

Assassination

Poison first, questions never.

  • An unknown talent

    Row 1. Nobody has learned it yet.

  • An unknown talent

    Row 1. Nobody has learned it yet.

  • An unknown talent

    Row 2. Nobody has learned it yet.

  • An unknown talent

    Row 2. Nobody has learned it yet.

  • An unknown capstone

    Row 3. Nobody has learned it yet.

Combat

Stab well, stab often.

  • An unknown talent

    Row 1. Nobody has learned it yet.

  • An unknown talent

    Row 1. Nobody has learned it yet.

  • An unknown talent

    Row 2. Nobody has learned it yet.

  • An unknown talent

    Row 2. Nobody has learned it yet.

  • An unknown capstone

    Row 3. Nobody has learned it yet.

Subtlety

Strike first, then vanish.

  • An unknown talent

    Row 1. Nobody has learned it yet.

  • An unknown talent

    Row 1. Nobody has learned it yet.

  • An unknown talent

    Row 2. Nobody has learned it yet.

  • An unknown talent

    Row 2. Nobody has learned it yet.

  • An unknown capstone

    Row 3. Nobody has learned it yet.

Rare moves

No level teaches these. A won fight has a slim chance to teach one, best against elites and gate bosses. 0 of 1 found so far.

Undiscovered rare move

Nobody has learned it yet. Be the first and it gets a name here.