Shot
Starter moveA plain arrow. Free, reliable, unglamorous.
- Deals 65% ATK physical damage to one enemy.
Free · Cooldown: None · Target: one enemy

Damage · Mana
First seen by Edric (Anacott) ·
Unlocked by beating The Corsair-King Al-Zaman in Newharbour.
A patient hunter who never travels alone. Marks prey for the kill while a loyal wolf does the close-up work. Spends Focus, drawn from Mana, which comes back steadily.
| Level | HP | ATK | MAG | DEF | SPD | Crit |
|---|---|---|---|---|---|---|
| 1 | 135 | 17 | 5 | 7 | 12 | 8% |
| 5 | 167 | 23 | 6 | 12 | 14 | 8% |
| 10 | 207 | 31 | 8 | 19 | 16 | 8% |
| 20 | 287 | 47 | 11 | 32 | 20 | 8% |
| 30 | 367 | 63 | 14 | 45 | 24 | 8% |
| 40 | 447 | 79 | 17 | 58 | 28 | 8% |
| 60 | 607 | 110 | 23 | 84 | 36 | 8% |
| 80 | 767 | 142 | 29 | 110 | 44 | 8% |
A Ranger carries 4 moves. A new one knows its starter moves and learns the rest by levelling, at the same level for every Ranger. A new move can take a free slot or replace one you forget. Change which 4 you carry at the move tutor in town.
| Level | Move | Cost | Cooldown |
|---|---|---|---|
| 1 | Shot | Free | None |
| 1 | Aimed Shot | 25 Mana | 1 turn |
| 1 | Hunter's Mark | 10 Mana | 3 turns |
| 2 | Disengage | 15 Mana | 3 turns |
| 4 | Serpent Sting | 15 Mana | 1 turn |
| 8 | Multi-Shot | 30 Mana | 2 turns |
| 12 | Call Companion | 20 Mana | 4 turns |
| 17 | Volley | 40 Mana | 3 turns |
| 29 | Rapid Fire | 35 Mana | 2 turns |
| 34 | Poultice | 25 Mana | 4 turns |
| 42 | Freezing Trap | 25 Mana | 4 turns |
| 48 | Call Eagle | 25 Mana | 3 turns |
| 56 | Black Arrow | 35 Mana | 4 turns |
| 63 | Kill Shot | 50 Mana | 4 turns |
| 71 | Arrow Storm | 60 Mana | 5 turns |
A plain arrow. Free, reliable, unglamorous.
Free · Cooldown: None · Target: one enemy
Take a breath, then put an arrow exactly where it hurts.
25 Mana · Cooldown: 1 turn · Target: one enemy
Mark the target. It takes 20% more damage from you and your wolf for 3 turns.
10 Mana · Cooldown: 3 turns · Target: one enemy
Leap back and ready yourself. Gain a shield and haste for 2 turns.
15 Mana · Cooldown: 3 turns · Target: self
A venom-tipped arrow that poisons for 3 turns.
15 Mana · Cooldown: 1 turn · Target: one enemy
Loose several arrows at once, one for every enemy.
30 Mana · Cooldown: 2 turns · Target: all enemies
Whistle for your wolf. It comes back if it fell, or bounds in fully rested.
20 Mana · Cooldown: 4 turns · Target: self
A rain of arrows on every enemy, marking them all for 2 turns.
40 Mana · Cooldown: 3 turns · Target: all enemies
Three arrows before the first one lands. Each is rolled on its own.
35 Mana · Cooldown: 2 turns · Target: one enemy
Crushed leaves, tied on tight. A quick heal now, then more over the next 3 turns.
25 Mana · Cooldown: 4 turns · Target: self
A frost-laced trap goes off under every enemy and slows them for 2 turns.
25 Mana · Cooldown: 4 turns · Target: all enemies
Send up a hunting eagle for 5 turns. It fights beside your wolf and dives faster than anything else you own.
25 Mana · Cooldown: 3 turns · Target: self
A cursed arrow. It hits with shadow damage and poisons the target for 4 turns.
35 Mana · Cooldown: 4 turns · Target: one enemy
One arrow, no second thoughts. The heaviest single hit in the quiver.
50 Mana · Cooldown: 4 turns · Target: one enemy
The sky goes dark and then it goes sharp. Every enemy is hit and marked for 3 turns.
60 Mana · Cooldown: 5 turns · Target: all enemies
Passive nodes in 3 branches, bought with points from level 10. Row 2 opens at 4 points in a branch and the capstone at 9. A tweak to a move you haven't learned yet does nothing until you learn it. The talents guide has the rules.
One arrow, correctly placed.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown capstone
Row 3. Nobody has learned it yet.
The wolf does the work. You take the credit.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown capstone
Row 3. Nobody has learned it yet.
Outlast the wild, then the thing that lives in it.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 1. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown talent
Row 2. Nobody has learned it yet.
An unknown capstone
Row 3. Nobody has learned it yet.
No level teaches these. A won fight has a slim chance to teach one, best against elites and gate bosses. 0 of 1 found so far.
Nobody has learned it yet. Be the first and it gets a name here.