Last Stand
Rare moveDig in when it's going badly. Heal 20% of your max HP and take less damage for 2 turns.
- Heals self for 20% of own max HP.
- Applies Fortify to self for 2 turns.
35 Rage · Cooldown: 5 turns · Target: self
Dig in when it's going badly. Heal 20% of your max HP and take less damage for 2 turns.
35 Rage · Cooldown: 5 turns · Target: self
A rare move. No level teaches it: it only drops from won fights, most often from elites and gate bosses.