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City 26 of 26 · Tier 6 · Level 80

Zenterlaw

First seen by Anacott ·

A mountain monastery where the law of silence is absolute and the monks are said to walk on the thin air between peaks.

On the road out

2 of 8 enemies met here

Gate boss

Nobody has faced it yet. It has had plenty of time to prepare.

Gathering

3 of 13 finds gathered here. Each one appears once anyone gathers it in this city. See Life skills.

Mining

Woodcutting

  • ???

    Level 65

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    Level 75

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    Level 1, rare find, 0.3% per gather

Herbalism

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    Level 70

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    Level 75

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    Level 1, rare find, 0.3% per gather

Fishing

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    Level 65

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    Level 75

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    Level 1, rare find, 0.3% per gather

Crafting

0 of 17 recipes that use materials from here are known. Crafting works in any town; these are what this city's materials go into. See Recipes.

Nobody has crafted with them yet. The materials are patient.

General store

The same shop is in every town, stocked by your checkpoint city's tier. With your checkpoint here, these join the shelf at tier 6, next to everything from lower tiers. See the full stock.

  • Sovereign Healing Potion

    580 gold

  • Tomb-King's Greatsword

    1100 gold

  • Giant-Sinew Longbow

    1100 gold

  • Mistglass Rod

    1100 gold

  • Ancestor's Rune Staff

    1100 gold

  • Mistward Greatcloak

    1100 gold

  • Lanternfish broth

    255 gold

  • Ice pike supper

    310 gold

  • Dawngold masterwork pattern

    7000 gold

Events and weather

Every tier 6 city shares these. They turn up on the roads out of town.

Events

19 of 36 tier 6 events seen

The long sunset, The inquisitor's court, The giant's door, The queen's chair, The ferryman's ledger, The tomb scholar, The thief's rope, The penitent line, The confessional wagon, The pilgrim march, The pardon seller, The curtained inn, The hush lesson, The thin air ledge, The wing nest, The seal in the wall, The one word, The wind seller, The grandmaster's mat

Weather

One a day, the same for everyone. 8 of 8 kinds seen.

Clear, Rain, Fog, Heat, Snow, Storm, Tailwind, Blood moon

Mutators

One on offer a day, if you want it. 0 of 10 taken.

History

0 of 12 pieces known. The locals tell them in town, one at a time, and each one appears here once anyone hears it.

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