City 25 of 26 · Tier 6 · Level 70
Yellowhold
First seen by Anacott ·
A golden-hued fortress guarding the eastern pass where the light of the setting sun lingers hours longer than it should.
On the road out
7 of 8 enemies met here
Sunscorched ZealotLevel 70
Gilded SentinelLevel 70
Sunmane LionLevel 70
FlagellantLevel 67
Sunglare HawkLevel 69
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Reliquary GolemLevel 74
Penitent ExecutionerLevel 70
Gate boss
The Fallen Inquisitor, The Mad Guardian of the Pass
The elder at the gate
Forgemaster Eira
Before the gate road opens, the elder asks for one of these, picked fresh for each life. Once paid, a life is not asked again, and an account that has beaten this gate never is. See Gate elders.
- Often
??? Nobody has been asked this one yet.
- Sometimes
Eira wants sea steel scale to copy. The forge has run out of ideas.
1 × Sea-Steel Scale
- Rarely
??? Nobody has been asked this one yet.
Gathering
5 of 15 finds gathered here. Each one appears once anyone gathers it in this city. See Life skills.
Mining
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Level 60
- Tombfrost ore
Level 65
- Dawngold ore
Level 70
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Level 70, rare find, 2% per gather
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Level 1, rare find, 0.3% per gather
Woodcutting
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Level 60
- Mistpine log
Level 65
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Level 1, rare find, 0.3% per gather
Herbalism
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Level 60
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Level 70
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Level 70, rare find, 0.5% per gather
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Level 1, rare find, 0.3% per gather
Crafting
0 of 27 recipes that use materials from here are known. Crafting works in any town; these are what this city's materials go into. See Recipes.
Nobody has crafted with them yet. The materials are patient.
General store
The same shop is in every town, stocked by your checkpoint city's tier. With your checkpoint here, these join the shelf at tier 6, next to everything from lower tiers. See the full stock.
- Sovereign Healing Potion
580 gold
- Tomb-King's Greatsword
1100 gold
- Giant-Sinew Longbow
1100 gold
- Mistglass Rod
1100 gold
- Ancestor's Rune Staff
1100 gold
- Mistward Greatcloak
1100 gold
- Lanternfish broth
255 gold
- Ice pike supper
310 gold
- Dawngold masterwork pattern
7000 gold
Events and weather
Every tier 6 city shares these. They turn up on the roads out of town.
Events
17 of 36 tier 6 events seen
The long sunset, The inquisitor's court, The giant's door, The queen's chair, The ferryman's ledger, The tomb scholar, The penitent line, The confessional wagon, The pilgrim march, The pardon seller, The curtained inn, The hush lesson, The thin air ledge, The wing nest, The seal in the wall, The one word, The wind seller
Weather
One a day, the same for everyone. 8 of 8 kinds seen.
Clear, Rain, Fog, Heat, Snow, Storm, Tailwind, Blood moon
Mutators
One on offer a day, if you want it. 0 of 10 taken.
History
0 of 12 pieces known. The locals tell them in town, one at a time, and each one appears here once anyone hears it.
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