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City 13 of 26 · Tier 3 · Level 22

Mordward

First seen by Anacott ·

A heavily fortified forest citadel that stands as the final line of defense against the encroaching shadows of the deep woods.

On the road out

2 of 3 enemies met here

Gate boss

Nobody has faced it yet. It has had plenty of time to prepare.

The elder at the gate

??? Nobody has reached this gate yet.

Before the gate road opens, the elder asks for one of these, picked fresh for each life. Once paid, a life is not asked again, and an account that has beaten this gate never is. See Gate elders.

  • Often

    ??? Nobody has been asked this one yet.

  • Sometimes

    ??? Nobody has been asked this one yet.

  • Rarely

    ??? Nobody has been asked this one yet.

Gathering

0 of 8 finds gathered here. Each one appears once anyone gathers it in this city. See Life skills.

Mining

  • ???

    Level 35

  • ???

    Level 40

Woodcutting

  • ???

    Level 35

  • ???

    Level 40

Herbalism

  • ???

    Level 35

  • ???

    Level 40

Fishing

  • ???

    Level 35

  • ???

    Level 40

Crafting

0 of 21 recipes that use materials from here are known. Crafting works in any town; these are what this city's materials go into. See Recipes.

Nobody has crafted with them yet. The materials are patient.

General store

The same shop is in every town, stocked by your checkpoint city's tier. With your checkpoint here, these join the shelf at tier 3, next to everything from lower tiers. See the full stock.

  • Superior Healing Potion

    180 gold

  • Quarryman's Maul

    380 gold

  • Shade-Captain's Blade

    380 gold

  • Astrolabe Rod

    380 gold

  • Rootwood Crozier

    380 gold

  • Blightbark Mantle

    380 gold

  • Cavefish chowder

    65 gold

  • Smoked char

    70 gold

  • Moonsilver masterwork pattern

    2000 gold

Events and weather

Every tier 3 city shares these. They turn up on the roads out of town.

Events

21 of 34 tier 3 events seen

The blighted orchard, The unfinished relief, The procession of the dead, The unmarked crate, Shade ambush, The other reflection, The rented telescope, The silent retreat, The Seer's old students, Moths at the lantern, The grove wedding, The apprentice's model, The epitaph editor, The quarry echo, Kestrel's tally, The recruiting sergeant, The treeline map, The shadow broker, The bottled curse stall, The Corsair-King's offer, The egg smuggler

Weather

One a day, the same for everyone. 7 of 8 kinds seen.

Clear, Rain, Fog, Heat, Snow, Storm, Blood moon

History: The Watch That Holds

1 of 12 pieces known. The locals tell them in town, one at a time, and each one appears here once anyone hears it.

  1. ???
  2. ???
  3. ???
  4. ???
  5. ???
  6. ???
  7. ???
  8. A chaplain: The chronicle says Mordecai's war ended three hundred years ago. It never says who won.

    A chaplain: It says the shadows stopped at the wall, and stayed stopped.

    First seen by Edric (Anacott) ·

  9. ???
  10. ???
  11. ???
  12. ???