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City 7 of 26 · Tier 2 · Level 11

Griffonburg

First seen by Anacott ·

A hilltop stronghold where the sharp winds carry the shrieks of the realm's elite cavalry and their legendary winged mounts.

On the road out

3 of 3 enemies met here

Gate boss

Nobody has faced it yet. It has had plenty of time to prepare.

The elder at the gate

??? Nobody has reached this gate yet.

Before the gate road opens, the elder asks for one of these, picked fresh for each life. Once paid, a life is not asked again, and an account that has beaten this gate never is. See Gate elders.

  • Often

    ??? Nobody has been asked this one yet.

  • Sometimes

    ??? Nobody has been asked this one yet.

  • Rarely

    ??? Nobody has been asked this one yet.

Gathering

2 of 13 finds gathered here. Each one appears once anyone gathers it in this city. See Life skills.

Mining

  • ???

    Level 20

  • ???

    Level 25

  • ???

    Level 30

  • ???

    Level 25, rare find, 3% per gather

Woodcutting

Herbalism

  • ???

    Level 20

  • ???

    Level 25

  • ???

    Level 30

Fishing

Crafting

0 of 30 recipes that use materials from here are known. Crafting works in any town; these are what this city's materials go into. See Recipes.

Nobody has crafted with them yet. The materials are patient.

General store

The same shop is in every town, stocked by your checkpoint city's tier. With your checkpoint here, these join the shelf at tier 2, next to everything from lower tiers. See the full stock.

Events and weather

Every tier 2 city shares these. They turn up on the roads out of town.

Events

14 of 50 tier 2 events seen

The chicken, A fresh grave, The goblin census, Pell's broken wheel, A still-warm campfire, A purse with your name on it, The apprentice, The skull on the fencepost, The oath stone, The sleeping guard, The town crier, Harpy snatch, The recruiting sergeant, The hedge asks

Weather

One a day, the same for everyone. 3 of 8 kinds seen.

Fog, Snow, Storm

History

0 of 12 pieces known. The locals tell them in town, one at a time, and each one appears here once anyone hears it.

  1. ???
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  11. ???
  12. ???