World:World bosses
Stats
- Shared HP
- 3,800 + 700 per active player
- ATK
- 17
- MAG
- 0
- DEF
- 7
- SPD
- 9
Crit 8%.
Fighting it
- Each attack costs 10 stamina and lasts 3 of your turns, which you play on the normal battle screen. Your damage comes off the shared HP.
- You fight as your character: gear, potions and traits all count. Every attack starts at full HP, and the fight doesn't change your HP afterwards.
- Attack with
/boss in Discord, or from town in the Activity, which attacks your home server's boss. - It can't kill you. If it would, you end the attack at 1 HP and are Injured for 2 hours.
Abilities
A quick jab with a rusty blade.
- Deals 100% ATK physical damage to one enemy.
Cooldown: None · Target: one enemy
Sand in the eyes, a kick to the knee.
- Deals 60% ATK physical damage to one enemy.
- Applies Vulnerable to one enemy for 2 turns.
Cooldown: 2 turns · Target: one enemy
A thundering charge.
- Deals 160% ATK physical damage to one enemy.
Cooldown: 2 turns · Target: one enemy
Rewards
- A kill pays an average contributor 60 gold and 150 XP. Bigger shares of the damage earn proportionally more.
- Everyone who dealt any damage also gets 15 gold and 40 XP.
- If the boss survives the week, gold and XP scale down by how much of its HP was left. Loot still rolls.
Loot by contribution
Each line you qualify for rolls once.
- The top player: one roll on Tier 1 gate bosses.
- The top 3: one roll on Tier 1 elites.
- Anyone who dealt 10% of the damage or more: one roll on Tier 1 elites.
- Anyone who dealt 2% of the damage or more: one roll on Tier 1 enemies.