
City 2 of 26 · Tier 1 · Level 2
Birchfall
First seen by DJGG ·
A serene autumnal town where the white-barked trees are said to bleed silver ink during the peak of a blood moon.

On the road out
5 of 5 enemies met here
Forest SpiderLevel 2
Bandit ThiefLevel 2
Wild BoarLevel 1
Moonfang WolfLevel 2
- Inkbleed Stag
Level 2
Gate boss
The Silver-Veined Matriarch, The Ink-Drunk Druid
Gathering
8 of 9 finds gathered here. Each one appears once anyone gathers it in this city. See Life skills.
Mining
- Copper ore
Level 1
- Tin ore
Level 5
Herbalism
- Soot moss
Level 1
- Ember leaf
Level 5
- ???
Level 5, rare find, 0.5% per gather
Fishing
- Mud carp
Level 1
- River trout
Level 5
Crafting
17 of 18 recipes that use materials from here are known. Crafting works in any town; these are what this city's materials go into. See Recipes.
- Blacksmithing
- Copper ring (1), Kitchen knife (1), Apprentice wand (5), Quarterstaff (8), Tinker's pick (10), Tinker's hatchet (10), Tinker's sickle (10), Tinker's rod (10)
- Alchemy
- Minor healing potion (1), Focus draught (5), Firebomb (10), Cleansing tonic (12), Frost bomb (18)
- Cooking
- Grilled carp (1), Trout stew (5), Eel pie (10), Sun perch skewers (15)
General store
The same shop is in every town, stocked by your checkpoint city's tier. With your checkpoint here, these join the shelf at tier 1. See the full stock.
- Minor Healing Potion
30 gold
- Smelling Salts
40 gold
- Notched Axe
90 gold
- Militia Spear
90 gold
- Kitchen Knife
90 gold
- Dog-Eared Grimoire
90 gold
- Chapel Hammer
90 gold
- Leather Jerkin
90 gold
- Grilled carp
5 gold
- Trout stew
10 gold
Events and weather
Every tier 1 city shares these. They turn up on the roads out of town.
Events
48 of 49 tier 1 events seen
The cursed shrine, A merchant in the fog, The wounded knight, The goblin who wants to play, The black pool, An abandoned nest, A chest on the road, The old well, A travelling bard, A ring of mushrooms, Wolf ambush, Bandit toll, The glowing crack, A roadside hot spring, A loose page, The arm-wrestling miner, Soot squall, The silver bowl, The pointing scarecrow, The white hart, The snared goblin, Something on your shoulder, Blood moon, Timber, The chained book, The door with opinions, The book cart, The helpful signpost, The road across the sea, A message in a bottle, The sailor who lost his ship, A shed glass shell, The glinting tide pool, The sword in the surf, Gull raid, The chicken, A fresh grave, The goblin census, Light fingers, An amateur robbery, Pell's broken wheel, A still-warm campfire, A purse with your name on it, The apprentice, The skull on the fencepost, The oath stone, The sleeping guard, The town crier
Weather
Tier 1 roads have no weather.
History: What the Birches Hold
3 of 12 pieces known. The locals tell them in town, one at a time, and each one appears here once anyone hears it.
- ???
- ???
- ???
A trapper: I've seen the Moonfang. Jaws silver to the ears, like it's been drinking where it shouldn't.
A trapper: It only runs mad under a red moon. The rest of the month it just watches the white trees, same as the rest of us.
First seen by Ottilie (Sukha Yatadera) ·
- ???
A druid's apprentice: I held the bowl that night in the Hollow. I remember the red moon, and the ink coming up the roots like milk boiling over.
A druid's apprentice: Then I remember morning, and the bowl empty in my hands. She wasn't gone. That was the trouble.
First seen by Hester (DJGG) ·
- ???
- ???
- ???
- ???
- ???
A druid's apprentice: The ink isn't the trees' blood. It comes from under them, from much further down, and it's louder every year.
A druid's apprentice: The birches are a sieve. She reached past the sieve and drank from the bottom.
First seen by Hester (DJGG) ·