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v0.35.0 patch notes

The Necromancer is now the Warlock. The skeletons have been let go.

A big one about one class. The Necromancer is now the Warlock, with demons in place of skeletons and two new curses that rot things slowly. Your existing heroes keep their moves and talents under the new names. The skeletons were offered severance and declined to stop being dead.

Moves

  • Raise Skeleton is now Summon Imp. The imp throws fire instead of swinging a blade.
  • The Bone Golem is now Summon Voidwalker, the same tank with Smother and Torment.
  • Corruption, new at level 2, deals a small hit and shadow damage for 4 turns.
  • Curse of Agony deals shadow damage for 5 turns that grows 25% each turn. Recasting it starts over.
  • Blight is now Seed of Corruption, and Curse of Ruin is now Curse of Doom. Both apply Corruption instead of poison.
  • Renamed with the same numbers: Demon Skin, Demon Armor, Curse of Weakness, Shadowflame, Haunt, Demonic Empowerment and Shadowfury.

Other

  • Hourglass Shard now also stretches Corruption and Agony by a turn.
  • Venom Gland boosts poison only, so it no longer helps the Warlock.
  • Warlock-only event choices now deal in pacts and imps instead of raising the dead.

Every release