Bounties
The bounty board gives you small goals for each check-in. Nothing here is a streak. Missing a day costs you nothing but the oldest bounties.
How the board works
- You get 3 new bounties a day, picked to fit your city and level.
- Unclaimed bounties stay for 3 days, so the board holds up to 9. After that the oldest expire.
- Claiming a finished bounty frees its slot.
- Bounties pay 20 to 70 gold and 30 to 110 XP. They never pay Echoes.
- Gathering and crafting bounties start at level 3.
Weekly chest
Play on any 4 days of a week, Monday to Sunday (UTC), and you earn a chest. The days don't need to be in a row. What's inside depends on your city's tier.
| Tier | Gold | XP | Loot |
|---|---|---|---|
| 1 | 80 to 120 | 200 | 2 rolls on Tier 1 elites |
| 2 | 150 to 220 | 400 | 2 rolls on Tier 1 gate bosses |
Kinds of bounty
- Hunt
- Kill a number of one enemy, sometimes in a set city.
- Gather
- Bring back a number of one material.
- Craft
- Make a number of one item or dish.
- Event
- Get a good, or a bad, outcome from a random event.
- Travel
- Reach a named city.
Example bounties
Good fortune25 gold · 40 XP
Have 1 good event outcome.
Have something go right on the road. It happens. Rarely, but it happens.
Rough road30 gold · 50 XP
Have 1 bad event outcome.
Have something go wrong on the road and walk away from it. It builds character.
19 more bounties mention something nobody has found yet.